Lecture 24
March 23, 2026
Suppose we wanted to calculate the probability that a standard Gaussian random variable falls within \((0.8, 0.9)\).
\[\int_{0.8}^{0.9} \frac{1}{2\pi} \exp\left(-x^2/2\right)dx\]
It turns out \(\Phi(a) = \int_{-\infty}^a \frac{1}{2\pi} \exp\left(-x^2/2\right)dx\) has no closed form expression.
Can we reframe this integral as a probability of some outcome?
The “true” value: 0.0278.
The simulated value: 0.02781.
Goal: Estimate \(\mathbb{E}_p\left[f(x)\right]\), \(x \sim p(X)\)
Monte Carlo principle:
In other words: replace calculus with data summaries!
What is the probability of rolling 4 dice for a total of 19?
Can simulate dice rolls and find the frequency of 19s among the samples.
function dice_roll_repeated(n_trials, n_dice)
dice_dist = DiscreteUniform(1, 6)
roll_results = zeros(n_trials)
for i=1:n_trials
roll_results[i] = sum(rand(dice_dist, n_dice))
end
return roll_results
end
nsamp = 10000
# roll four dice 10000 times
rolls = dice_roll_repeated(nsamp, 4)
# calculate probability of 19
sum(rolls .== 19) / length(rolls)
# initialize storage for frequencies by sample length
avg_freq = zeros(length(rolls))
std_freq = zeros(length(rolls))
# compute average frequencies of 19
avg_freq[1] = (rolls[1] == 19)
count = 1
for i=2:length(rolls)
avg_freq[i] = (avg_freq[i-1] * (i-1) + (rolls[i] == 19)) / i
std_freq[i] = 1/sqrt(i-1) * std(rolls[1:i] .== 19)
end
plt = plot(
1,
xlim = (1, nsamp),
ylim = (0, 0.1),
legend = :false,
tickfontsize=16,
guidefontsize=16,
xlabel="Iteration",
ylabel="Estimate",
right_margin=8mm,
color=:black,
linewidth=3,
size=(600, 400)
)
hline!(plt, [0.0432], color="red",
linestyle=:dash)
mc_anim = @animate for i = 1:nsamp
push!(plt, 1, i, avg_freq[i])
end every 100
gif(mc_anim, "figures/mc_dice.gif", fps=10)[ Info: Saved animation to /Users/vs498/Teaching/BEE4850/spring2026/slides/figures/mc_dice.gif
How can we use MC to estimate \(\pi\)?
Hint: Think of \(\pi\) as an expected value…
Finding \(\pi\) by sampling random values from the unit square and computing the fraction in the unit circle.
\[\frac{\text{Area of Circle}}{\text{Area of Square}} = \frac{\pi}{4}\]
Logging.disable_logging(Logging.Info)
function circleShape(r)
θ = LinRange(0, 2 * π, 500)
r * sin.(θ), r * cos.(θ)
end
nsamp = 3000
unif = Uniform(-1, 1)
x = rand(unif, (nsamp, 2))
l = mapslices(v -> sum(v.^2), x, dims=2)
in_circ = l .< 1
pi_est = [4 * mean(in_circ[1:i]) for i in 1:nsamp]
plt1 = plot(
1,
xlim = (-1, 1),
ylim = (-1, 1),
legend = false,
markersize = 4,
framestyle = :origin,
tickfontsize=16,
grid=:false
)
plt2 = plot(
1,
xlim = (1, nsamp),
ylim = (3, 3.5),
legend = :false,
linewidth=3,
color=:black,
tickfontsize=16,
guidefontsize=16,
xlabel="Iteration",
ylabel="Estimate",
right_margin=5mm
)
hline!(plt2, [π], color=:red, linestyle=:dash)
plt = plot(plt1, plt2, layout=Plots.grid(2, 1, heights=[2/3, 1/3]), size=(600, 500))
plot!(plt, circleShape(1), linecolor=:blue, lw=1, aspectratio=1, subplot=1)
mc_anim = @animate for i = 1:nsamp
if l[i] < 1
scatter!(plt[1], Tuple(x[i, :]), color=:blue, markershape=:x, subplot=1)
else
scatter!(plt[1], Tuple(x[i, :]), color=:red, markershape=:x, subplot=1)
end
push!(plt, 2, i, pi_est[i])
end every 100
gif(mc_anim, "figures/mc_pi.gif", fps=3)Monte Carlo Simulation: propagate uncertainties from inputs through a model to outputs.
This is an example of uncertainty propagation:
Draw samples from some distribution, and run them through one or more models to find the (conditional) probability of outcomes of interest (for good or bad).
Formally: Monte Carlo estimation as the computation of the expected value of a random quantity \(Y = f(X)\), \(\mu = \mathbb{E}[Y]\).
To do this, generate \(n\) independent and identically distributed values \(Y_1, \ldots, Y_n\). Then the sample estimate is
\[\tilde{\mu}_n = \frac{1}{n}\sum_{i=1}^n Y_i\]
Statistical estimators are random, which means we can’t ever guarantee that we get back the “true” value.
However, we might want:
If
\(Y\) is a random variable and its expectation exists and
\(Y_1, \ldots, Y_n\) are independently and identically distributed
Then by the weak law of large numbers:
\[\lim_{n \to \infty} \mathbb{P}\left(\left|\tilde{\mu}_n - \mu\right| \leq \varepsilon \right) = 1\]
In other words, eventually Monte Carlo estimates will get within an arbitrary error of the true expectation (which shows consistency).
But how large is large enough?
The sample mean \(\tilde{\mu}_n = \frac{1}{n}\sum_{i=1}^n Y_i\) is itself a random variable.
With some assumptions (the mean of \(Y\) exists and \(Y\) has finite variance), the expected Monte Carlo sample mean \(\mathbb{E}[\tilde{\mu}_n]\) is
\[\mathbb{E}\left[\frac{1}{n}\sum_{i=1}^n Y_i\right] = \frac{1}{n} \sum_{i=1}^n \mathbb{E}\left[Y_i\right] = \mu\]
We’d like to know more about the error of this estimate for a given sample size.
\[\begin{aligned} \tilde{\sigma}_n^2 = \mathbb{V}\left[\tilde{\mu}_n\right] &= \mathbb{V}\left[\frac{1}{n}\sum_{i=1}^n Y_i\right] \\ &= \left(\frac{1}{n}\right)^2 \sum_{i=1}^n \mathbb{V}\left[Y_i\right] \\ &= \frac{\sigma_Y^2}{n} \end{aligned}\]
So as \(n\) increases, the Monte Carlo standard error (MCSE) decreases:
\[\tilde{\sigma}_n = \frac{\sigma_Y}{\sqrt{n}}\]
In other words, if we want to decrease the Monte Carlo error by 10x, we need 100x additional samples. This is not an ideal method for high levels of accuracy.
Monte Carlo is an extremely bad method. It should only be used when all alternative methods are worse.
— Sokal, Monte Carlo Methods in Statistical Mechanics, 1996
But…often most alternatives are worse!
If you can compute your integrals analytically or through quadrature, you probably should.
But for many “real” problems, this is either
Wednesday: Some Advanced Monte Carlo Methods
Friday: Monte Carlo Examples
HW4: Due Friday